- type: entity
  # Just fades out with no movement animation
  id: CMEffectScreech
  categories: [ HideSpawnMenu ]
  components:
  - type: TimedDespawn
    lifetime: 3.2
  - type: RMCXenoScreechShockWave
  - type: Sprite
    sprite: _RMC14/Effects/xeno_screech.rsi
    noRot: true
    state: screech
    drawdepth: Effects
  - type: EffectVisuals
  - type: Tag
    tags:
    - HideContextMenu

- type: entity
  # Just fades out with no movement animation
  id: CMEffectScreechShort
  categories: [ HideSpawnMenu ]
  components:
  - type: TimedDespawn
    lifetime: 1.4
  - type: RMCXenoScreechShockWave
  - type: Sprite
    sprite: _RMC14/Effects/xeno_screech.rsi
    noRot: true
    state: screech
    drawdepth: Effects
  - type: EffectVisuals
  - type: Tag
    tags:
    - HideContextMenu
