- type: constructionGraph
  id: Gygax
  start: start
  graph:
  - node: start
    edges:
    - to: gygax
      steps:
      # Sunrise-Start
      - assemblyId: Gygax
        guideString: mech-construction-guide-string
      # Sunrise-End
      - tool: Anchoring
        doAfter: 1
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 1

      - tool: Screwing
        doAfter: 1

      - material: Cable
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 2

      - tool: Cutting
        doAfter: 1
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 3

      - tag: GygaxCentralControlModule
        name: construction-graph-tag-gygax-central-control-module # Sunrise edit
        icon:
          sprite: "Objects/Misc/module.rsi"
          state: "mainboard"
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 4

      - tool: Screwing
        doAfter: 1
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 5

      - tag: GygaxPeripheralsControlModule
        name: construction-graph-tag-gygax-peripherals-control-module # Sunrise edit
        icon:
          sprite: "Objects/Misc/module.rsi"
          state: id_mod
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 6

      - tool: Screwing
        doAfter: 1
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 7

      - tag: GygaxTargetingControlModule
        name: construction-graph-tag-gygax-weapon-control-and-targeting-module # Sunrise edit
        icon:
          sprite: "Objects/Misc/module.rsi"
          state: mcontroller
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 8

      - tool: Screwing
        doAfter: 1
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 9

      - tag: MicroManipulatorStockPart
        name: step-manipulator-name
        icon:
          sprite: Objects/Misc/stock_parts.rsi
          state: micro_mani
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 10

      - tool: Screwing
        doAfter: 1
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 11

      - tag: PowerCage
        name: step-powercage-name
        store: battery-container
        icon:
          sprite: Objects/Power/power_cages.rsi
          state: small
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 12

      - tool: Screwing
        doAfter: 1
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 13

      - material: Steel
        amount: 5
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 16

      - tool: Anchoring
        doAfter: 1
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 17

      - tool: Welding
        doAfter: 1
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 18

      - tag: MechAirTank
        name: step-exosuit-air-tank-name # Sunrise edit
        icon:
          sprite: Objects/Specific/Mech/mecha_equipment.rsi
          state: mecha_air_tank

      - tool: Anchoring
        doAfter: 1

      - tag: MechThruster
        name: step-exosuit-thruster-name # Sunrise edit
        icon:
          sprite: Objects/Specific/Mech/mecha_equipment.rsi
          state: mecha_bin

      - tool: Anchoring
        doAfter: 1

      - tag: GygaxArmor
        name: construction-graph-tag-gygax-armor-plates # Sunrise edit
        icon:
          sprite: "Objects/Specific/Mech/gygax_construction.rsi"
          state: gygax_armor
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 19

      - tool: Anchoring
        doAfter: 2
        completed:
        - !type:VisualizerDataInt
          key: "enum.MechAssemblyVisuals.State"
          data: 20

      - tool: Welding
        doAfter: 1

  - node: gygax
    actions:
    - !type:BuildMech
      mechPrototype: MechGygax
