- type: material
  id: CultRunicMetal
  stackEntity: CultRunicMetal1
  name: materials-runic-metal
  icon: { sprite: /Textures/_Sunrise/BloodCult/Entities/runic_metal.rsi, state: runic }
  color: "#9d2b39"
  price: 0.05

- type: stack
  id: RunicMetalSheets
  name: construction-graph-tag-runic-metal
  icon: { sprite: /Textures/_Sunrise/BloodCult/Entities/runic_metal.rsi, state: runic}
  spawn: CultRunicMetal1
  maxCount: 30

- type: entity
  parent: SheetOtherBase
  id: CultRunicMetal
  name: runic metal
  description: An unusual sheet of metal with a pulsating rune.
  suffix: Full
  components:
    - type: Sprite
      sprite: "_Sunrise/BloodCult/Entities/runic_metal.rsi"
      layers:
        - state: runic_3
          map: [ "base" ]
    - type: Tag
      tags:
        - Sheet
    - type: Material
    - type: PhysicalComposition
      materialComposition:
        CultRunicMetal: 100
    - type: Stack
      stackType: RunicMetalSheets
      baseLayer: base
      layerStates:
        - runic
        - runic_2
        - runic_3
    - type: Appearance
    - type: RunicMetal
    - type: UserInterface
      interfaces:
        enum.CultStructureCraftUiKey.Key:
          type: StructureCraftBoundUserInterface
    - type: Item

- type: entity
  parent: CultRunicMetal
  id: CultRunicMetal1
  suffix: Single
  components:
    - type: Sprite
      state: runic
    - type: Stack
      count: 1

- type: entity
  parent: CultRunicMetal
  id: CultRunicMetal20
  suffix: 20
  components:
    - type: Sprite
      state: runic
    - type: Stack
      count: 20

- type: entity
  parent: CultRunicMetal
  id: CultRunicMetal10
  suffix: 10
  components:
  - type: Sprite
    state: runic
  - type: Stack
    count: 10
