#- type: gameMap
#  id: Saltern
#  mapName: 'Saltern'
#  mapPath: /Maps/saltern.yml
#  minPlayers: 0
#  maxPlayers: 35
#  fallback: true
#  stations:
#    Saltern:
#      stationProto: StandardNanotrasenStation
#      components:
#        - type: StationNameSetup
#          mapNameTemplate: '{0} Saltern {1}'
#          nameGenerator:
#            !type:NanotrasenNameGenerator
#            prefixCreator: '14'
#        - type: StationJobs
#          availableJobs: # 45 jobs total w/o latejoins & interns, 62 jobs total w/ latejoins & interns
#            #command (7)
#            Captain: [ 1, 1 ]
#            HeadOfPersonnel: [ 1, 1 ]
#            HeadOfSecurity: [ 1, 1 ]
#            ChiefMedicalOfficer: [ 1, 1 ]
#            ChiefEngineer: [ 1, 1 ]
#            ResearchDirector: [ 1, 1 ]
#            Quartermaster: [ 1, 1 ]
#            #service (8 - 9)
#            Bartender: [ 1, 1 ]
#            Botanist: [ 1, 2 ]
#            Chef: [ 1, 1 ]
#            Janitor: [ 1, 1 ]
#            Chaplain: [ 1, 1 ]
#            Librarian: [ 1, 1 ]
#            ServiceWorker: [ 2, 2 ]
#            #engineering (6)
#            AtmosphericTechnician: [ 2, 2 ]
#            StationEngineer: [ 4, 4 ]
#            TechnicalAssistant: [ 4, 4 ] #intern, not counted
#            #medical (6)
#            Chemist: [ 2, 2 ]
#            MedicalDoctor: [ 3, 3 ]
#            MedicalIntern: [ 4, 4 ] #intern, not counted
#            Paramedic: [ 1, 1 ]
#            #science (4)
#            Scientist: [ 4, 4 ]
#            ResearchAssistant: [ 2, 2 ] #intern, not counted
#            #security (6)
#            Warden: [ 1, 1 ]
#            Detective: [ 1, 1 ]
#            SecurityOfficer: [ 4, 4 ]
#            SecurityCadet: [ 4, 4 ] #intern, not counted
#            #supply (3 - 5)
#            SalvageSpecialist: [ 1, 3 ]
#            CargoTechnician: [ 2, 2 ]
#            #civilian (3+)
#            Passenger: [ -1, -1 ] #infinite, not counted
#            Clown: [ 1, 1 ]
#            Mime: [ 1, 1 ]
#            Musician: [ 1, 1 ]
#            #silicon (2)
#            Borg: [ 2, 2 ]
