# Pins
- type: loadout
  id: ClothingNeckNanoTrasenPin
  startingGear: ClothingNeckNanoTrasenPin

- type: startingGear
  id: ClothingNeckNanoTrasenPin
  storage:
    back:
    - ClothingNeckNanoTrasenPin

- type: loadout
  id: ClothingNeckNakamuraPin
  startingGear: ClothingNeckNakamuraPin

- type: startingGear
  id: ClothingNeckNakamuraPin
  storage:
    back:
    - ClothingNeckNakamuraPin

- type: loadout
  id: ClothingNeckLogistikaPin
  startingGear: ClothingNeckLogistikaPin

- type: startingGear
  id: ClothingNeckLogistikaPin
  storage:
    back:
    - ClothingNeckLogistikaPin

- type: loadout
  id: ClothingNeckDeForestPin
  startingGear: ClothingNeckDeForestPin

- type: startingGear
  id: ClothingNeckDeForestPin
  storage:
    back:
    - ClothingNeckDeForestPin

- type: loadout
  id: ClothingNeckDonkPin
  startingGear: ClothingNeckDonkPin

- type: startingGear
  id: ClothingNeckDonkPin
  storage:
    back:
    - ClothingNeckDonkPin

- type: loadout
  id: ClothingNeckVitezstviPin
  startingGear: ClothingNeckVitezstviPin

- type: startingGear
  id: ClothingNeckVitezstviPin
  storage:
    back:
    - ClothingNeckVitezstviPin

- type: loadout
  id: ClothingNeckEarthPin
  startingGear: ClothingNeckEarthPin

- type: startingGear
  id: ClothingNeckEarthPin
  storage:
    back:
    - ClothingNeckEarthPin

- type: loadout
  id: ClothingNeckUSSPPin
  startingGear: ClothingNeckUSSPPin

- type: startingGear
  id: ClothingNeckUSSPPin
  storage:
    back:
    - ClothingNeckUSSPPin

- type: loadout
  id: ClothingNeckReedIndustriesPin
  startingGear: ClothingNeckReedIndustriesPin

- type: startingGear
  id: ClothingNeckReedIndustriesPin
  storage:
    back:
    - ClothingNeckReedIndustriesPin

- type: loadout
  id: ClothingNeckPlanetPrisonLockdownPin
  groupBy: "prison"
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:DepartmentTimeRequirement
      department: PlanetPrison
      time: 360000 # 100 hrs
  equipment:
    neck: ClothingNeckPlanetPrisonLockdownPin

- type: loadout
  id: ClothingNeckPlanetPrisonCellblockPin
  groupBy: "prison"
  effects:
  - !type:JobRequirementLoadoutEffect
    requirement:
      !type:DepartmentTimeRequirement
      department: PlanetPrison
      time: 180000 # 50 hrs
  equipment:
    neck: ClothingNeckPlanetPrisonCellblockPin

# Wraps
- type: loadout
  id: ClothingWraps
  storage:
    back:
    - ClothingWraps

- type: loadout
  id: ClothingWrapsHigh
  storage:
    back:
    - ClothingWrapsHigh
