- type: entity
  id: WeaponMechIndustrialTrashgun
  name: exosuit trashgun
  description: Assembled from garbage and spare parts. Fires garbage at a short range.
  suffix: Mech Weapon, Gun, Industrial, Trashgun
  parent: [ BaseMechWeaponRange, IndustrialMechEquipment ]
  components:
  - type: Sprite
    sprite: _Sunrise/Objects/Specific/Mech/mecha_equipment.rsi
    state: mecha_trashgun
  - type: Gun
    fireRate: 0.5
    selectedMode: SemiAuto
    availableModes:
      - SemiAuto
    soundGunshot:
      path: /Audio/Weapons/Guns/Gunshots/ship_perforator.ogg
  - type: BatteryAmmoProvider
    proto: BulletKineticTrash
    fireCost: 30
  - type: Appearance
  - type: AmmoCounter
  - type: Construction
    graph: Trashgun
    node: done

- type: entity
  id: WeaponMechIndustrialTrashLasergun
  name: makeshift exosuit lasergun
  description: Assembled from garbage and spare parts. Fires a laser... maybe...
  suffix: Mech Weapon, Gun, Industrial, LaserGun
  parent: [ BaseMechWeaponRange, IndustrialMechEquipment ]
  components:
  - type: Sprite
    sprite: _Sunrise/Objects/Specific/Mech/mecha_equipment.rsi
    state: mecha_trashlasergun
  - type: Gun
    fireRate: 0.25
    selectedMode: SemiAuto
    availableModes:
      - SemiAuto
    soundGunshot:
      path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
  - type: BatteryAmmoProvider
    proto: RedMediumLaser
    fireCost: 100
  - type: Appearance
  - type: AmmoCounter
  - type: Construction
    graph: Trashlasergun
    node: done
