- type: entity
  name: handcuffs
  description: Used to detain criminals and other assholes.
  id: AbductorHandcuffs
  parent: Handcuffs
  components:
  - type: Handcuff
    cuffTime: 1.5
    uncuffTime: 4.5
    breakoutTime: 30
    stunBonus: 1.0
    cuffedRSI: _Sunrise/Abductor/Objects/Misc/handcuffs.rsi
    bodyIconState: body-overlay
  - type: Sprite
    sprite: _Sunrise/Abductor/Objects/Misc/handcuffs.rsi
    state: handcuff
  - type: GuideHelp
    guides:
    - Security
    - Antagonists
  - type: UseDelay
    delay: 1.5
