#- type: gameMap
#  id: Core
#  mapName: 'Core'
#  mapPath: /Maps/core.yml
#  minPlayers: 35
#  maxPlayers: 70
#  stations:
#    Core:
#      stationProto: StandardNanotrasenStation
#      components:
#        - type: StationNameSetup
#          mapNameTemplate: '{0} Core {1}'
#          nameGenerator:
#            !type:NanotrasenNameGenerator
#            prefixCreator: '14'
#        - type: StationEmergencyShuttle
#          emergencyShuttlePath: /Maps/Shuttles/emergency_rod.yml
#        - type: StationCargoShuttle
#          path: /Maps/Shuttles/cargo_core.yml
#        - type: StationJobs
#          availableJobs: # 56 jobs total w/o latejoins & interns, 64 jobs total w/ latejoins & interns
#            #command (7)
#            Captain: [ 1, 1 ]
#            HeadOfPersonnel: [ 1, 1 ]
#            HeadOfSecurity: [ 1, 1 ]
#            ChiefMedicalOfficer: [ 1, 1 ]
#            ChiefEngineer: [ 1, 1 ]
#            ResearchDirector: [ 1, 1 ]
#            Quartermaster: [ 1, 1 ]
#            #service (16)
#            Bartender: [ 2, 2 ]
#            Botanist: [ 2, 2 ]
#            Chef: [ 1, 1 ]
#            Janitor: [ 2, 2 ]
#            Chaplain: [ 1, 1 ]
#            Librarian: [ 1, 1 ]
#            ServiceWorker: [ 3, 3 ]
#            Boxer: [ 2, 2 ]
#            Reporter: [ 2, 2 ]
#            #engineering (6)
#            StationEngineer: [ 4, 4 ]
#            AtmosphericTechnician: [ 2, 2 ]
#            TechnicalAssistant: [ 2, 2 ] #intern, not counted
#            #medical (6 - 8)
#            MedicalDoctor: [ 3, 4 ]
#            Chemist: [ 2, 2 ]
#            MedicalIntern: [ 2, 2 ] #intern, not counted
#            Paramedic: [ 1, 2 ]
#            #science (3)
#            Scientist: [ 3, 3 ]
#            ResearchAssistant: [ 1, 1 ] #intern, not counted
#            #security (7)
#            SecurityOfficer: [ 4, 4 ]
#            Warden: [ 1, 1 ]
#            Lawyer: [ 1, 1 ]
#            SecurityCadet: [ 1, 1 ] #intern, not counted
#            Detective: [ 1, 1 ]
#            #supply (5)
#            CargoTechnician: [ 3, 3 ]
#            SalvageSpecialist: [ 2, 2 ]
#            #civilian (3+)
#            Passenger: [ -1, -1 ] #infinite, not counted
#            Clown: [ 1, 1 ]
#            Mime: [ 1, 1 ]
#            Musician: [ 1, 1 ]
#            # silicon (3)
#            StationAi: [ 1, 1 ]
#            Borg: [ 2, 2 ]
