# region Base
- type: entity
  abstract: true
  parent: [ BaseItem, BaseSecurityContraband ]
  id: BaseMagazineShotgunXL
  name: XL ammo drum (.50 shells)
  components:
  - type: Tag
    tags:
    - MagazineShotgun
  - type: BallisticAmmoProvider
    mayTransfer: true
    whitelist:
      tags:
        - ShellShotgun
    capacity: 16
    soundRack:
      path: /Audio/Weapons/Guns/Cock/smg_cock.ogg
  - type: Item
    shape:
    - 0,0,1,1
    size: Small
    inhandVisuals:
      left:
      - state: inhand-left-mag
      - state: inhand-left-stripe
        color: "#d73307"
      right:
      - state: inhand-right-mag
      - state: inhand-right-stripe
        color: "#d73307"
  - type: ContainerContainer
    containers:
      ballistic-ammo: !type:Container
  - type: Sprite
    scale: 1.05,1.05
    sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Magazines/Shotgun/m16.rsi
    layers:
    - state: base
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
  - type: MagazineVisuals
    magState: mag
    steps: 17
    zeroVisible: false
  - type: Appearance

- type: entity
  id: BaseMagazineAsh12
  name: "ash-12 magazine(.50 slug)"
  parent: [ BaseItem, BaseSecurityContraband ]
  abstract: true
  components:
  - type: Tag
    tags:
      - MagazineAsh12
  - type: Sprite
    scale: 0.8,0.8
    sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Magazines/ash12.rsi
    layers:
    - state: base
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
  - type: Item
    size: Small
  - type: BallisticAmmoProvider
    mayTransfer: true
    whitelist:
      tags:
        - ShotgunSlug
    capacity: 10
    proto: ShellShotgunSlug
  - type: ContainerContainer
    containers:
      ballistic-ammo: !type:Container
  - type: MagazineVisuals
    magState: mag
    steps: 9
    zeroVisible: false
  - type: Appearance

- type: entity
  id: MagazineAsh12Slug
  name: ash-12 magazine slug
  parent: BaseMagazineAsh12
  components:
  - type: Sprite
    layers:
    - state: base
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
    - state: stripe
      color: "#780606"

- type: entity
  id: MagazineAsh12Beanbag
  name: ash-12 magazine beanbag
  parent: BaseMagazineAsh12
  components:
  - type: Sprite
    layers:
    - state: base
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
    - state: stripe
      color: "#149A1E"
  - type: BallisticAmmoProvider
    proto: ShellShotgunBeanbag

- type: entity
  id: MagazineAsh12Flare
  name: ash-12 magazine flare
  parent: BaseMagazineAsh12
  components:
  - type: Sprite
    layers:
    - state: base
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
    - state: stripe
      color: "#FFFF0B"
  - type: BallisticAmmoProvider
    proto: ShellShotgunFlare

# region Bulldog
- type: entity
  id: MagazineShotgunBreach
  name: ammo drum (.50 breaching)
  parent: BaseMagazineShotgun
  components:
  - type: BallisticAmmoProvider
    proto: ShellShotgunBreaching
  - type: Sprite
    layers:
    - state: breach
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
  - type: Item
    inhandVisuals:
      left:
      - state: inhand-left-mag
      - state: inhand-left-stripe
        color: "#0096FF"
      right:
      - state: inhand-right-mag
      - state: inhand-right-stripe
        color: "#0096FF"

- type: entity
  parent: BaseMagazineShotgun
  id: MagazineShotgunFlechette
  name: ammo drum (.50 flechette)
  components:
  - type: BallisticAmmoProvider
    proto: ShellShotgunFlechette
  - type: Sprite
    layers:
    - state: flechette
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
  - type: Item
    inhandVisuals:
      left:
      - state: inhand-left-mag
      - state: inhand-left-stripe
        color: "#5da0b5"
      right:
      - state: inhand-right-mag
      - state: inhand-right-stripe
        color: "#5da0b5"

- type: entity
  id: MagazineShotgunUranium
  name: ammo drum (.50 Uranium)
  parent: BaseMagazineShotgun
  components:
  - type: BallisticAmmoProvider
    proto: ShellShotgunUranium
  - type: Sprite
    layers:
    - state: uranium
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
  - type: Item
    inhandVisuals:
      left:
      - state: inhand-left-mag
      - state: inhand-left-stripe
        color: "#40F57A"
      right:
      - state: inhand-right-mag
      - state: inhand-right-stripe
        color: "#40F57A"

# region XL drummag
- type: entity
  parent: BaseMagazineShotgunXL
  id: MagazineShotgunFlechetteXL
  name: XL ammo drum (.50 flechette)
  components:
  - type: BallisticAmmoProvider
    proto: ShellShotgunFlechette
  - type: Sprite
    layers:
    - state: flechette
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
  - type: Item
    inhandVisuals:
      left:
      - state: inhand-left-mag
      - state: inhand-left-stripe
        color: "#5da0b5"
      right:
      - state: inhand-right-mag
      - state: inhand-right-stripe
        color: "#5da0b5"

- type: entity
  parent: BaseMagazineShotgunXL
  id: MagazineShotgunIncendiaryXL
  name: XL ammo drum (.50 incendiary)
  description: A extra-large drum magazine used by some military-grade automatic shotguns. Intended to hold self-igniting incendiary ammunition.
  components:
  - type: BallisticAmmoProvider
    proto: ShellShotgunIncendiary
  - type: Sprite
    layers:
    - state: flame
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
  - type: Item
    inhandVisuals:
      left:
      - state: inhand-left-mag
      - state: inhand-left-stripe
        color: "#72382d"
      right:
      - state: inhand-right-mag
      - state: inhand-right-stripe
        color: "#72382d"

- type: entity
  parent: BaseMagazineShotgunXL
  id: MagazineShotgunXL
  name: XL ammo drum (.50 pellet)
  description: A extra-large  drum magazine used by some military-grade automatic shotguns. Intended to hold general-purpose kinetic ammunition.
  components:
  - type: BallisticAmmoProvider
    proto: ShellShotgun
  - type: Sprite
    layers:
    - state: pellets
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
  - type: Item
    inhandVisuals:
      left:
      - state: inhand-left-mag
      - state: inhand-left-stripe
        color: "#ba7710"
      right:
      - state: inhand-right-mag
      - state: inhand-right-stripe
        color: "#ba7710"

- type: entity
  parent: BaseMagazineShotgunXL
  id: MagazineShotgunSlugXL
  name: XL ammo drum (.50 slug)
  description: A extra-large  drum magazine used by some military-grade automatic shotguns. Intended to hold long-ranged slug ammunition.
  components:
  - type: BallisticAmmoProvider
    proto: ShellShotgunSlug
  - type: Sprite
    layers:
    - state: slug
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
  - type: Item
    inhandVisuals:
      left:
      - state: inhand-left-mag
      - state: inhand-left-stripe
        color: "#72382d"
      right:
      - state: inhand-right-mag
      - state: inhand-right-stripe
        color: "#72382d"
