- type: constructionGraph
  id: bed
  start: start
  graph:
    - node: start
      actions:
        - !type:DestroyEntity {}
      edges:
        - to: bed
          completed:
            - !type:SnapToGrid { }
          steps:
            - material: Steel
              amount: 2
              doAfter: 1
            - material: Cloth
              amount: 2
              doAfter: 1
        - to: dogbed
          completed:
            - !type:SnapToGrid { }
          steps:
            - material: WoodPlank
              amount: 10
              doAfter: 1
        - to: medicalbed
          completed:
            - !type:SnapToGrid { }
          steps:
            - material: Plasteel
              amount: 2
              doAfter: 1
            - material: Durathread
              amount: 20 # Sunrise-Edit
              doAfter: 1
    - node: bed
      entity: Bed
      edges:
        - to: start
          completed:
            - !type:SpawnPrototype
              prototype: SheetSteel1
              amount: 2
            - !type:SpawnPrototype
              prototype: MaterialCloth1
              amount: 2
          steps:
            - tool: Screwing
              doAfter: 1
    - node: dogbed
      entity: DogBed
      edges:
        - to: start
          completed:
            - !type:SpawnPrototype
              prototype: MaterialWoodPlank1
              amount: 10
          steps:
            - tool: Screwing
              doAfter: 1
    - node: medicalbed
      entity: MedicalBed
      edges:
        - to: start
          completed:
            - !type:SpawnPrototype
              prototype: SheetPlasteel1
              amount: 2
            - !type:SpawnPrototype
              prototype: MaterialDurathread1
              amount: 0 # Sunrise-Edit
          steps:
            - tool: Screwing
              doAfter: 1
