- type: job
  id: OversightOfficer
  name: job-name-oversightofficer
  description: job-description-oversightofficer
  playTimeTracker: JobOversightOfficer
  requirements:
    - !type:DepartmentTimeRequirement
      department: Security
      time: 54000 # 15 hrs
    - !type:DepartmentTimeRequirement
      department: Command
      time: 18000 # 5 hrs
    - !type:DepartmentTimeRequirement
      department: Law
      time: 18000 # 5 hrs
    - !type:DiscordRoleRequirement
  startingGear: OversightOfficerGear
  icon: JobIconOversightOfficer
  weight: 80 # fish-edit
  setPreference: true # fish-edit
  overrideConsoleVisibility: false # fish-edit
  supervisors: job-supervisors-oversightdep
  radioBold: true
  canBeAntag: false
  alwaysUseSpawner: true
  accessGroups:
  - AllAccess
  access:
  - CentralCommand
  special:
  - !type:AddImplantSpecial
    implants: [ MindShieldImplant, TrackingImplant, DeathRattleImplantBlueShield ]

- type: startingGear
  id: OversightOfficerGear
  equipment:
    neck: ClothingNeckLawDepbadge
    shoes: ClothingShoesBootsLaceup
    head: ClothingHeadCapNTGR
    eyes: ClothingEyesGlassesHiddenSecurity
    gloves: ClothingHandsGlovesColorWhite
    outerClothing: ClothingOuterArmorNTRGLeadOpened
    id: OversightOfficerPDA
    ears: ClothingHeadsetFishCentCom
    belt: BoxFolderCentComClipboard
    pocket1: WeaponEnergyGunPulseRevolver
    pocket2: PenCentcom
  storage:
    back:
    # - ClothingOuterHardsuitNTRG
    - CrowbarRed

- type: entity
  parent: NtrGuardPDA
  id: OversightOfficerPDA
  name: Oversight Officer's PDA
  description: Oversight Officer's PDA
  components:
  - type: Pda
    id: OversightOfficerIDCard

- type: entity
  parent: IDCardStandard
  id: OversightOfficerIDCard
  name: Oversight Officer ID card
  description: Oversight Officer ID card
  components:
  - type: Sprite
    sprite: _Sunrise/Objects/Misc/id_cards.rsi
    layers:
    - state: silver
    - state: green
  - type: Item
    heldPrefix: silver
  - type: PresetIdCard
    job: OversightOfficer
