- type: tile
  id: FloorGlassBronze
  name: tiles-glass-floor-bronze
  sprite: /Textures/_Afterlight/Tiles/glass_bronze.png
  variants: 4
  placementVariants:
  - 1.0
  - 1.0
  - 1.0
  - 1.0
  baseTurf: Plating
  isSubfloor: false
  deconstructTools: [ Prying ]
  footstepSounds:
    collection: FootstepTile
  itemDrop: SheetClockworkGlass1
  heatCapacity: 10000

- type: tile
  id: FloorGlassPlasma
  name: tiles-glass-floor-plasma
  sprite: /Textures/_Afterlight/Tiles/glass_plasma.png
  variants: 4
  placementVariants:
  - 1.0
  - 1.0
  - 1.0
  - 1.0
  baseTurf: Plating
  isSubfloor: false
  deconstructTools: [ Prying ]
  footstepSounds:
    collection: FootstepTile
  itemDrop: SheetPGlass1
  heatCapacity: 10000

- type: tile
  id: FloorGlassPlasmaReinforced
  name: tiles-glass-floor-plasma-reinforced
  sprite: /Textures/_Afterlight/Tiles/glass_plasma_reinforced.png
  variants: 4
  placementVariants:
  - 1.0
  - 1.0
  - 1.0
  - 1.0
  baseTurf: Plating
  isSubfloor: false
  deconstructTools: [ Prying ]
  footstepSounds:
    collection: FootstepTile
  itemDrop: SheetRPGlass1
  heatCapacity: 10000

- type: tile
  id: FloorGlassUranium
  name: tiles-glass-floor-uranium
  sprite: /Textures/_Afterlight/Tiles/glass_uranium.png
  variants: 4
  placementVariants:
  - 1.0
  - 1.0
  - 1.0
  - 1.0
  baseTurf: Plating
  isSubfloor: false
  deconstructTools: [ Prying ]
  footstepSounds:
    collection: FootstepTile
  itemDrop: SheetUGlass1
  heatCapacity: 10000

- type: tile
  id: FloorGlassUraniumReinforced
  name: tiles-glass-floor-uranium-reinforced
  sprite: /Textures/_Afterlight/Tiles/glass_uranium_reinforced.png
  variants: 4
  placementVariants:
  - 1.0
  - 1.0
  - 1.0
  - 1.0
  baseTurf: Plating
  isSubfloor: false
  deconstructTools: [ Prying ]
  footstepSounds:
    collection: FootstepTile
  itemDrop: SheetRUGlass1
  heatCapacity: 10000
