- type: shader
  id: NVDDisplay
  kind: source
  path: "/Textures/_Sunrise/Shaders/NVDDisplay.swsl"
  params:
    luminance_threshold: 0.5
    noise_amount: 0.5

- type: shader
  id: NoMirageStealth
  kind: source
  path: "/Textures/_Sunrise/Shaders/no_mirage_stealth.swsl"

- type: shader
  id: ThermalVisionScreenShader
  kind: source
  path: "/Textures/_Sunrise/Shaders/thermal_screen.swsl"
  params:
    ThermalBoost: 1.5
    ThermalIntensity: 1

- type: shader
  id: BrightnessShader
  kind: source
  path: "/Textures/_Sunrise/Shaders/brightness.swsl"
  params:
    brightness: 1.5

- type: shader
  id: ModernNightVisionShader
  kind: source
  path: "/Textures/_Sunrise/Shaders/night.swsl"
  params:
    NightVisionBoost: 2.0
    NightVisionThreshold: 0.3
    BlueTintIntensity: 0.6

- type: shader
  id: Gradient
  kind: source
  path: "/Textures/_Sunrise/Shaders/gradient.swsl"

- type: shader
  id: RoughGradient
  kind: source
  path: "/Textures/_Sunrise/Shaders/gradient_rough.swsl"
