- type: entity
  id: LockerBlueShieldOfficerFilled
  suffix: Filled
  parent: LockerBlueShield
  categories: [ HideSpawnMenu ] # Fire added
  components:
  - type: StorageFill
    contents:
      - id: CigarGoldCase
        prob: 0.25
      - id: ClothingMaskGasBlueShield
      - id: ClothingHeadsetAltCommand
      - id: HandheldBSOCrewMonitor

- type: entity
  id: LockerBlueshieldFilledHardsuit
  suffix: Filled, Hardsuit
  parent: LockerBlueShield
  categories: [ HideSpawnMenu ] # Fire added
  components:
  - type: StorageFill
    contents:
    - id: WeaponDisabler
    - id: ClothingHeadsetAltCommand
    - id: CigarGoldCase
      prob: 0.25
    - id: ClothingMaskGasBlueShield
    - id: ClothingOuterHardsuitBlueShield
    - id: OxygenTankFilled
    - id: ClothingMaskBreathMedicalSecurity

- type: entity
  parent: GunSafe
  id: GunSafeBlueShield
  name: blue shield safe
  categories: [ HideSpawnMenu ] # Fire added
  components:
  - type: AccessReader
    access: [["BlueShield"]]
  - type: StorageFill
    contents:
    - id: WeaponMultiphaseGun
    - id: WeaponSubMachineGunWt550
    - id: MagazinePistolSubMachineGunTopMountedSP
      amount: 2
    - id: MagazinePistolSubMachineGunTopMountedHP
