- type: entity
  id: ScpDoubleBlastDoor
  parent: BlastDoor
  name: double blast door
  description: The heavy door of the hermetic gate. You'd better not stand between them while they're working.
  components:
  - type: Sprite
    sprite: _Scp/Structures/Doors/Shutters/double_blastdoor.rsi
    layers:
    - state: closed
      map: ["enum.DoorVisualLayers.Base"]
  - type: Door
    closeTimeOne: 1.2
    closeTimeTwo: 1.2
    openTimeOne: 1.2
    openTimeTwo: 1.2
    openingAnimationTime: 2
    closingAnimationTime: 2
    openSound:
      path: /Audio/_Scp/Machines/bigdooropen.ogg
    closeSound:
      path: /Audio/_Scp/Machines/bigdoorclose.ogg
  - type: Destructible
    thresholds:
      - trigger:
          !type:DamageTrigger
          damage: 1800
        behaviors:
          - !type:DoActsBehavior
            acts: [ "Destruction" ]
      - trigger:
          !type:DamageTrigger
          damage: 1500
        behaviors:
          - !type:SpawnEntitiesBehavior
            spawn:
              SheetPlasteel1:
                min: 2
                max: 6
              PartRodMetal1:
                min: 3
                max: 6
          - !type:DoActsBehavior
            acts: [ "Destruction" ]

- type: entity
  id: ScpDoubleBlastDoorOpen
  parent: ScpDoubleBlastDoor
  suffix: Open
  components:
  - type: Door
    state: Open
  - type: Occluder
    enabled: false
  - type: Physics
    canCollide: false
  - type: Airtight
    airBlocked: false
  - type: RadiationBlocker
    enabled: false

- type: entity
  id: ScpDoubleBlastDoorNoSound
  parent: ScpDoubleBlastDoor
  suffix: NoSound
  components:
  - type: Door
    openSound:
    closeSound:

- type: entity
  id: ScpDoubleBlastDoorOpenNoSound
  parent: ScpDoubleBlastDoorOpen
  suffix: Open | NoSound
  components:
  - type: Door
    openSound:
    closeSound:
