- type: entity
  name: pinpointer
  id: PinpointerIcarus
  parent: PinpointerBase
  components:
    - type: Pinpointer
      component: IcarusKey
    - type: Sprite
      sprite: _Sunrise/AssaultOperatives/pinpointer.rsi
      layers:
        - state: pinpointer_icarus
          map: ["enum.PinpointerLayers.Base"]
        - state: pinonnull
          map: ["enum.PinpointerLayers.Screen"]
          shader: unshaded
          visible: false
