- type: shader
  id: BlinkingEffect
  kind: source
  path: "/Textures/Shaders/blinking_effect.swsl"

- type: shader
  id: Hide
  kind: source
  path: "/Textures/Shaders/hide.swsl"

- type: shader
  id: CRT_VHS
  kind: source
  path: "/Textures/_Scp/Shaders/crt_vhs.swsl"

- type: shader
  id: Grain
  kind: source
  path: "/Textures/_Scp/Shaders/grain.swsl"
  params:
    strength: 70.0

- type: shader
  id: Vignette
  kind: source
  path: "/Textures/_Scp/Shaders/vignette.swsl"

- type: shader
  id: Warping
  kind: source
  path: "/Textures/_Scp/Shaders/warping.swsl"

- type: shader
  id: Portal
  kind: source
  path: "/Textures/_Scp/Shaders/portal.swsl"

- type: shader
  id: HighlightWave
  kind: source
  path: "/Textures/_Scp/Shaders/highlight_wave.swsl"

- type: shader
  id: Viewcone
  kind: source
  path: "/Textures/_Scp/Shaders/viewcone.swsl"

- type: shader
  id: LightingOverlay
  kind: source
  path: "/Textures/_Scp/Shaders/light.swsl"

- type: shader
  id: Scp096Rage
  kind: source
  path: "/Textures/_Scp/Shaders/scp096_rage.swsl"

- type: shader
  id: Scp096Static
  kind: source
  path: "/Textures/_Scp/Shaders/scp096_static.swsl"
  params:
    abber: 0.0
    strength: 0.6

- type: shader
  id: Scp096WithoutFace
  kind: source
  path: "/Textures/_Scp/Shaders/scp096_static.swsl"
  params:
    abber: 0.0015
    strength: 0.85
