- type: htnCompound
  id: ScpBackroomSlimeCompound
  branches:
  - preconditions:
    - !type:HasOrdersPrecondition
      orders: enum.NpcAutoOrder.Follow
    tasks:
    - !type:HTNCompoundTask
      task: FollowCompound

- type: entity
  id: BulletBanana
  parent: FoodBanana
  components:
  - type: Tag
    tags:
    - BulletBanana
    - Trash
  - type: Ammo
  - type: ThrowingAngle
    angle: 180

- type: Tag
  id: BulletBanana

# добавил в него предметы с хоть какой-то логикой. Пустышки остались просто оставаться
- type: entity
  name: random anomaly item spawner
  id: LootSpawnerRandomAnomalyItem
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
    - state: red
    - sprite: _Scp/Objects/Items/invitation.rsi
      state: icon
  - type: RandomSpawner
    prototypes:
    - ScpAnomalyPainting
    - ScpAnomalyRock
    - ScpAnomalyCowboyHat
    - ScpAnomalyInvitation
    - ScpAnomalySwatter
    - ScpAnomalyDollar
    - ScpAnomalyCoffee
    - ScpAnomalyKey
    - ScpAnomalyBook
    - ScpAnomalySpawnWand
    - ScpAnomalyRedCore
    - ScpAnomalyRifle
