<Document>
  # Roleplay Rule 11-2 - Examples of Conflict Types
  ## Verbal
  - Shouting
  - Yelling
  - Insulting

  ## Non-harmful
  - Shoving
  - Stealing non-critical items, like easily replaced tools

  ## Non-lethal
  - Stealing items without endangering someone's life, like a clown's pie cannon or the HoP's fax machine
  - Stealing someone's ID somewhere that doesn't result in them being trapped
  - Punching
  - Disablers
  - Stun batons

  ## Lethal
  - Punching to crit or death
  - Attacking with strong weapons, like bats
  - Stealing items that endanger someone's life, like a hardsuit
  - Stealing someone's ID, trapping them in a dangerous situation

  ## Permanently lethal
  - Gibbing
  - Not taking someone who you killed or put into crit to the medbay or security
  - Hiding someone's body
  - Spacing someone's body
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